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» Electric Rain Bulletin Board » ERAIN Products » Swift 3D MAX » newbie question.

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ThreeD
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I am new to vector graphics and wish to know if Swift 3d can import 3ds or dxf from my 3d program and render an animation in vector to flash mx.

I have seen the intro about import but not sure if this is meant for the plug-in for 3ds Max/ Lightwave only.

Thank you.

Posts: 3 | Registered: Aug 2004  | Report this post to a Moderator
log2e
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The stand-alone-version of Swift 3D can import 3ds or dxf models. You cannot import whole animations though. The animation part has to be done in Swift 3D itself.

If you already have a software package like 3DS Max or Lightwave the respective Swift 3D plug-in is the better solution. The plug-in allows you to render Flash-ready vector animations directly from your favorite 3D application.

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Advanced Modeler Tutorial

Posts: 335 | From: Germany | Registered: Jan 2003  | Report this post to a Moderator
ThreeD
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Thanks, I found out in the video, isn't character animation difficult if no soft interpolations just the mesh name?

I don't use the two major app, so have to be sure it can be done before suggesting it to my employer.
I can export 3ds from my current software, is there any indepth character animations using Swift3d?

thanks.

Posts: 3 | Registered: Aug 2004  | Report this post to a Moderator
log2e
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As for now, Swift 3D V4 doesn't support animatable soft deformations of a mesh. Your character would have to consist of single objects for each body part.

For more information have a look at this thread:
http://www.erain.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=16&t=000545

[ August 20, 2004, 09:46 PM: Message edited by: log2e ]

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Advanced Modeler Tutorial

Posts: 335 | From: Germany | Registered: Jan 2003  | Report this post to a Moderator
ThreeD
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Thank you very much, I will look into it.
Posts: 3 | Registered: Aug 2004  | Report this post to a Moderator
   

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