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» Electric Rain Bulletin Board » ERAIN Products » Swift 3D » Bend A Cylinder

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jtwitkow
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Anyone know what the easiest/best way to bend a cylindrical shape would be? I need to create something cylinder shaped like a pipe or a hose and apply a smooth curve to it. Thanks in advance.
Posts: 7 | From: Buffalo NY | Registered: Apr 2005  | Report this post to a Moderator
BlinkOk
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i think this is definitely the best way to get accurate pipes.
a) draw a line similar to your pipe shape in flash or a vector proggy
b) convert your line to a shape (YOU MUST DO THIS, SWIFT WILL NOT IMPORT SHAPES)
c) import the shape into swift
d) add a rounded bevel to the shape and walla! pipes
e) for an uber pipey shape go into the AM and make the entire shape one smoothing group
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[ October 02, 2008, 11:07 PM: Message edited by: BlinkOk ]

Posts: 1424 | Registered: Nov 2002  | Report this post to a Moderator
jtwitkow
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Thanks. I had already tried the trick with setting the bevel to round. But the part I was lacking was the bit about making the entire shape a single smoothing group. I'll give that a try. Thanks again.
Posts: 7 | From: Buffalo NY | Registered: Apr 2005  | Report this post to a Moderator
jfoley
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Here is another alternative.

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Here I just used a lathe with the sweep angle cut back to give 90 and 180 degree angles. Then I used a cylinder with the same radius (measured by eye). You can use these, connect them like Legos and make a mess of piping.

[ October 13, 2008, 07:36 AM: Message edited by: jfoley ]

Posts: 444 | From: Colorado | Registered: May 2001  | Report this post to a Moderator
   

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