Realistic looking characters, animals or cars are very complex objects. It takes a lot of time, patience and practice to become a good modeler. As a 3D beginner you can become frustrated very quickly if your initial goals are set too high.
My advice is that you should start with some simple objects to get familiar with Swift's modeling tools. Once you master your tools you can tackle more challenging tasks.
Follow tutorials! You will find a lot of helpful tutorials on erain.com and swiftdev.com. And finally, practice, practice, practice!
It's like opening Maya and expecting to turn out Shrek 3 in a couple of weeks.
Take steps and build your confidence. You'll find it starts coming quickly once you have mastered the basics.
Also don't forget that 3D modeling is an artform. Take the time to really "look" at your surroundings and pay attention to the basic shapes of things and how their texture is made up. Watch for the little things that make up movement.
Posts: 1444 | From: Foot of the Rocky Mountains | Registered: Sep 2002