Weblog Home
 
Sun Mon Tue Wed Thu Fri Sat
            1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30 31          
Search This Weblog:
Recent Entries
New Character Modeling Tutorial by Powetri (Henk Visser)
(((Weekly Swift 3D 'Addict' - MouthOpen Media)))
Advanced Modeling Tut - Surface & Smoothing Groups
Archives
January 2005
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
Weblog XML Feed
Syndicate the Erain Blog
 
« November 2004 | | January 2005 »
   
  December 29, 2004  
  New Character Modeling Tutorial by Powetri (Henk Visser)  

Here's your chance to learn some character modeling techniques from a Swift 3D Pro. Powetri, who many of you know from the Swift 3D forums and has also won our Site of the Month award, has put together a nice tutorial on modeling a character head using a geosphere. >>View it here<<

DKlein
12:21 AM | | Comments (0)
 
   
  December 17, 2004  
  (((Weekly Swift 3D 'Addict' - MouthOpen Media)))  

Congrats to our Swift 3D Addict MouthOpen Media.

The fellas over at MouthOpen Media created this animation for the Animation Challange that we held awhile back and they were the winners of the competition as well. Animations such as these really raise the bar of animation in Swift 3D.

>>Here is the link<<

Click on the first link in the User Showcase.

JFoley
06:02 PM | | Comments (0)
 
   
   
  Advanced Modeling Tut - Surface & Smoothing Groups  

In this tutorial you will learn how to take advantage of Surface Groups and Smoothing Groups in order to get better results from your models. Part one of the tutorial will walk you through the process of creating Surface Groups, while Part 2 of the tutorial will concentrate on Smoothing Groups. You should leave this tutorial with a better understanding of how these properties effect your model.

>>>Here is the link<<<

JFoley
04:42 PM | | Comments (0)