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« Swift 3D 'Addict' Recognition - Henk Visser | Adding Complex Vector Mapping »
  September 28, 2004  
  Animation Challenge!  


View an example Animation Challenge entry!


Swift 3D Animation Challenge!

Hello folks and welcome to our first ever animation contest.

If you are a regular reader of 'The Blue Streak' you'll notice that we have been focusing our attention on animation lately. Two of our latest threads emprivise on how to rig a humanoid character and then animate a walkcycle with it and/or a run cycle. If you haven't read through them, or if you're not familiar with rigging and animating a humanoid character you can find them here (Its much easier than you may think!!!):

1. Rigging and Animating a Walk Cycle
2. Animating a Run Cycle

With the knowledge you gathered from the Rigging - Walk Cycle and Run Cycle blog reviews you can animate a humanoid in any fashion you desire.
Now, lets put your animation skills to the test!


Qualified Entries:(to date)


Contest Details:
The object of this contest is to use a simple humanoid figure -only the humanoid figure and one prop- (Using either your own custom built humanoid or you can use the sample humanoid located here) and animate it doing an action of your choice. The action(s) could include making your humanoid character throwing a ball, climbing up a ladder, jumping over a boulder, running in circles, shadow boxing, etc.. The choice is yours, so feel free to do whatever action you like and be as creative as you want (please don't limit yourself to the actions suggested here).

Contest Rules (Please read carefully):
  1. Entries must be made with Swift 3D (any version).

  2. Submissions must be in the form of a basic html page containing: your Swift 3D Vector (.swf) animation, name, website address and email (Download template here).

  3. Your .SWF movie must be 450x250 pixels in dimension with a preloader (Download template here).

  4. Your animation must consist of ONLY one 3D Humanoid performing its action(s) and ONLY one 3D Prop (if needed) . Your animation cannot include any other elements other than your hunamoid and your one prop. Entries that have extra elements will be disqualified. Elements that can't be in your animation include: images, voice overs, etc. Example prop elements that can be in your entry include: Golf club, beer bottle, cane, kite, etc..

  5. Sound FX are encouraged. (No voice overs please)

  6. No environments. Solid color or gradient color backgrounds only.

  7. All work must be original.

  8. Be as creative as you can with your humanoid. Again, please don't limit yourself to the actions that were suggested on this page.

  9. Your entries should be posted in this Blog thread titled: "Animation Contest Entry - Your entry link"

If you have questions concerning the rules please email jfoley@erain.com

Judging:
Our Judges will observe the following elements:

  1. Animation!!! Humanoids that have a smooth, fluid motion. Jerkiness and/or animation errors will be counted against.

  2. Animation Difficulty. The level of difficulty in animating your humanoid to do specific acts.

  3. Creativity & Originality. Clever, thought-out, smart, funny, painfully funny, ingenius, wierd, dangerous, story line.. whatever qualities your movie holds!

  4. Render quality. Single Color Fill with Outlines and Shadows are recommended. Raster Animations are not recommended.

  5. Overall quality. Your entry should maintain a high level of professionalism.

Prizes:
First Place: Swift 3D v4 and Optimaze!
Second Place: Swift 3D v4
Anyone with a qualifying entry will recieve a complimetary collection of high quality Swift 3D Models. (Model examples coming soon.)

Deadline:
November 2, 2004

Rules and conditions are subject to change.

JFoley
September 28, 2004 01:25 AM

Comments:

Animation Contest Entry - http://www.erain.com/blog/files/animationchallenge.htm
Here is my example animation entry!

j-Fo
September 15, 2004 01:50 AM


Is it ok for the Mac users to use V3 for this challenge?

Ben Yokitis
September 15, 2004 04:53 PM


Animation Contest Entry - http://www.henkvisser.nl/animations/
Here's my first. it combines two techniques: the one in your examples and lathe morphing (belly, breasts and hair).

powetri
September 15, 2004 05:03 PM


Can there be multiple camera angles or cuts or both?

Siouxfire
September 15, 2004 06:32 PM


Ben Yokitis: You can use any version of Swift 3D that you can get your hands on.

Siouxfire: You can have as many camera angles as you like and your animation can be as long as you like.

Powertri: My jaw just hit the floor. Thats awesome! I knew you were good.. wow!!! You're rockin man! I can't wait to see what else you come up with.

j-Fo
September 15, 2004 09:22 PM


sweet! nice work powetri.

DK
September 15, 2004 09:57 PM


powertri, I love it. That is some impressive motion. The mouse down feature was great.

To All: this is a real inspiration, and thank you all for your contributions, it's great.

Ben Yokitis
September 16, 2004 03:02 AM


Powetri, sorry, missed your animation! (Man, head in the clouds!) Brilliant work as usual!

And J-FO, thanks for that invitation to go nuts!

Siouxfire
September 16, 2004 08:23 AM


thnks guys.october will give me some more time to make some more. meanwhile I'm very curious about what will show up here. Sioux maybe to inspire you : i put some hint in the other thread on SD (don't get too nuts).

powetri
September 16, 2004 12:26 PM


Powetri-Looking good... I'll post something in a second...

Mikko Haapoja
September 17, 2004 08:05 PM


Animation Contest Entry -http://www.definecrew.com/animcontest/docrock.html

Something I've made pretty quick... I'll probably make something better later... PS. Theres sound effects ;)

Mikko Haapoja
September 17, 2004 08:07 PM


glad to see your entry Mikko, feeling less lonesome now. the fellow rocks !

powetri
September 17, 2004 10:40 PM


Mikko, I enjoyed that a lot!

And J-Fo, when it says "no voice overs", does that mean no speaking at all or just no commentary-style voice overs?

Siouxfire
September 18, 2004 12:51 AM


Thats means no audio to lip sync. Thanks.

jfoley
September 18, 2004 04:12 AM


Animation Contest Entry - http://www.erain.com/blog/files/roberto.htm

Roberto
September 20, 2004 10:19 PM


Animation Contest Entry - http://www.nlc.net.au/~oceana/beta/fiddlin.htm

blink
September 21, 2004 02:41 AM


very funky blink......i love that toe tapping action!!!

Cyberone
September 21, 2004 11:00 AM


Great stuff, Blink! You did a good job on keeping the sound in synch - very nice.

Siouxfire
September 21, 2004 11:09 AM


Almost missed yours Roberto! Seems to be a musical day today - I like it!

Siouxfire
September 21, 2004 11:10 AM


:-) that´s right siouxfire, thank sfor your feedback. I´m looking forward to your post in here

RobertO
September 21, 2004 02:49 PM


Animation Contest Entry - http://me-raum.de/animation/

this animation is interactive, i hope, it's not against the rules, click the square and move the mouse - that's how it works. have fun.

Malte Euler
September 22, 2004 10:37 PM


hey malte that is some really sweet stuff dude! it really has character and a lotta spring. fantastic:)

blink
September 22, 2004 11:18 PM


Thats gotta be the most basic humanoid I've even seen. Non-the-less, it has human characteristics. Nice theme btw, its cool to make the little dude dance. Reminds me of myself when I'm doing flips n stuff ;-)

j-Fo
September 23, 2004 12:30 AM


nice work, great action scripting Malte!

powetri
September 25, 2004 01:45 PM


Animation Contest Entry - http://ministryofdoom.org/the-experiment/spew/

Cyberone
September 26, 2004 03:46 PM


I hope this good....

Marcos
September 27, 2004 10:00 PM


Animation Contest Entry - http://www.neeshal.com/marcosm/player.htm

Marcos
September 27, 2004 10:04 PM


It's ok to have no walk cycle, right? I guess that's proven by Euler (not the mathematician), with the "unfolded cube" humanoid.

I liked the soccer one but I'm not sure if the bacground would be okay... in any case it's up to Foley.

Ringer
September 29, 2004 07:36 PM


Ringer: Walk cycles aren't required. Do any kind of animation you wish.

j-Fo
September 29, 2004 11:32 PM


Here is my animation im not sure if the outline i modified is allowed but here it is.

Macus Knight
October 4, 2004 10:24 AM


Animation contest entry: http://homepage.ntlworld.com/marcus.knight8/htmlTemplate.htm

Macus Knight
October 4, 2004 10:32 AM


Here we go again. I hope you guys enjoy this one....
Animation Contest Entry - http://www.neeshal.com/marcosm/template2.htm

Marcos
October 4, 2004 05:19 PM


...and this one too.... Later.
Animation Contest Entry - http://www.neeshal.com/marcosm/template3.htm

Marcos
October 4, 2004 05:20 PM


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