Ok, we're all caught up on our sleep now (yeah right) and want to let everyone know that our full attention is now turned towards getting our Mac customers the application they deserve. Now that Swift 3D V4 Windows has hit the streets we will be finshing up the Mac version ASAP. Fortunately our Mac development has been been taking place alongside of Windows on the inderlying code side of the picture, so it's mostly U.I. work that needs to be attended to. We are not yet prepared to set a firm date on the MAC release, but at least trust that it's our number one priority now.
Currently we are waiting until we have some significant new features added into the RAViX vector renderer to rev the Swift 3D Plug-ins. With most of our attention paid to the modeling features of Swift 3D V4 there were no significant upgrades in the rendering area of Swift 3D to justify a new release of the Plug-ins. It may very well be on the horizon - but no telling how far away that horizon is just yet.