Daily Feature #2 – Apply Smoothing and Rounding to Defined Surfaces
Looking to make an objects surface a little smoother or rounder? The Swift 3D v4 advanced modeling environment will facilitate in helping you create organic shapes by providing you with tools to choose specific areas of an object to smooth or round.
Don’t forget to check back tomorrow for Daily Feature #3!
Thanks, things are definatly looking good. I'm a believer again. Can't wait to get my hands on this and ummmm what's the term erain heads do when they work? Are we like swifters? or like swifting or something? Regardless, the updates are awesome.